Creating a 2D Space Game for iOS Using SpriteKit - Part 2
Introduction In the previous chapter, I started talking about the video game creation process, from project setup to adding the background. Now, I’m going to add the player and physics to it. You can download the project here. First Step The first step is to initialize player using SKSpriteNode, set up player.position, and add player as a child node. SKSpriteNode - is an onscreen graphical element that can be initialized from an image or a solid color....