Implementing HealthKit in an iOS App

Introduction Previously, I worked with a healthcare app that used the HealthKit framework, but I did not get the opportunity to implement it myself. I decided to look into it and share what I found. In this article, I will focus on the steps to integrate HealthKit, write, and access its data. Preparation Before we dive into implementation, I assume that you have an active Apple Developer account; without it, you will not be able to access the HealthKit Store....

July 26, 2024 · 4 min · Dmytro Chumakov

Implementing ChatGPT in an iOS App

Introduction I haven’t had the opportunity to build a chatbot before. This topic was trending some time ago, and I always wanted to implement it myself. In this article, I will focus on the steps you need to know to successfully build and run a chatbot application. First Step The first step is to add the OpenAI dependency to your project: .package(url: "https://github.com/MacPaw/OpenAI.git", branch: "main") dependencies: [ .byNameItem( name: "OpenAI", condition: ....

July 21, 2024 · 2 min · Dmytro Chumakov

Accessibility iOS SwiftUI

Introduction Previously, I posted about Accessibility for UIKit. The idea behind this post is to find differences between UIKit Accessibility and SwiftUI features. Similarities: Both UIKit and SwiftUI have accessibilityLabel and accessibilityHints APIs. Differences: To use dynamic type for fonts, you need additional modifiers in SwiftUI. struct ScaledFont: ViewModifier { @Environment(\.sizeCategory) var sizeCategory var name: String var size: Double func body(content: Content) -> some View { let scaledSize = UIFontMetrics.default.scaledValue(for: size) return content....

June 2, 2024 · 3 min · Dmytro Chumakov

Animation - SwiftUI

Introduction I was eager to learn about creating complex animations in SwiftUI. The few questions that were on my mind included what types of animations exist and what I can animate. Here is what I found: Types of Animation SwiftUI has explicit and implicit animation types. Implicit Animation: This is specified with the .animation() modifier. SwiftUI will animate changes in old and new values. struct ImplicitAnimation: View { @State private var half = false @State private var dim = false var body: some View { Image("tower") ....

May 17, 2024 · 2 min · Dmytro Chumakov

Implementing In-App Purchases to SwiftUI app using StoreKit 2

Introduction I was wondering how to add in-app purchases to my app. I chose non-consumable in-app purchase because you can pay one time for this item. Here are a few steps on how I did it. First Step Set up In-App Purchases for your app in App Store Connect account or add a .storekit configuration file and start from there. If you’ve already set up In-App Purchases in your account, you can sync the StoreKit config with that data....

May 12, 2024 · 3 min · Dmytro Chumakov